Mobile App Development
In KS3 computer science, app development becomes a dynamic avenue for students to explore the intersection of technology and creativity. This curriculum ignites a journey into the realms of coding, design thinking, and problem-solving. Through platforms like App Lab learners craft interactive and functional applications, gaining insight into user experience and software development. From understanding app architecture to implementing features, students acquire foundational skills in programming and computational thinking. This immersive experience not only nurtures innovation but also equips students with the tools to shape the digital landscape, fostering a generation adept at creating impactful and user-centric mobile solutions.
The intention of this unit is to introduce students to app development and design, linking in their skills from previous coding to a real world scenario.
Students create a student portfolio showing their app designs, research and final coded application.
The impact of this unit will be measured by the students final portfolio and app design.
Help Sheet
Key Terms
event-driven programming
A way to collect data and assign a unique label to each item.
A named piece of memory that holds a value that can be changed when a program runs.
errors
The program does not run or run but does not produce the intended result.
event-handler
A way to collect data about a user's interaction with interactive components in the application.
GUI (Graphical User Interface)
A visual way of interacting with a computer using items such as windows, icons, menus and pointers.
Future Career Opportunities
Skills
- Programming
- Teamwork
- Working to a deadline
Average UK Salary £57,000
Skills
- Creating ideas
- Communication with clients
- Working to a deadline
Average UK Salary £25 - £35,000
Skills
- Creative skills
- Working with clients
- Working to a deadline
Average UK Salary £26,000